On March 12th and 13th I participated in the 3rd Annual Virtual Worlds Best Practice in Education conference – a 48 hrs. around the clock/world event mainly taking place in Second Life (SL).
The goal of the conference was “to bring together educators, researchers, academics, and business professionals from around the world with a focus on 3D virtual collaborative environments and how they can best be used to support education” and according to the official website there were 170+ presentations/sessions.
Despite some technical difficulties and the fact that I only participated in 13 sessions, I was overwhelmed, learned a lot and met new interesting people. So in this first post, I want to start out be sending a BIG thank you to the organizers; Zana Kohime, Phelan Corrimal & Marty Snowpaw and their truly amazing crew! :-)
The first session I attended was a presentation by Briarmelle Quintessa; “Building the foundation for Second Life learning in New Zealand”.
Briarmelle spoke about a pilot project on Foundation Learning conducted as part of the Second Life in New Zealand (SLENZ) project where the main goal was to show “the educational strengths or otherwise” of using a virtual world as means for students to practice interview skills, and according to Briarmelle students who used SL as compared to those who didn’t ended up with better assessments as shown in the slide below.
In designing their in-world environment, Briarmelle and her colleagues had been inspired by John Keller’s ARCS Model of Motivational Design, which addresses attention, relevance, confidence and satisfaction. Log-in to Koru Island and explore this and many other designs for teaching and learning.
UPDATE: on March 16th the SLENZ Project’s Lead Developer Isa Goodman announced that a free copy of the Foundation Build is now available on the neighbouring Kowhai Island under a Creative Commons Attribution-Share Alike license, and a new SLENZ blog has been created for discussions on technical issues and further developments.
Next up was Logos Sohl who spoke about “Enablers and inhibitors of innovation and creativity in virtual world educational projects”.
Logos had made some interesting observations on enablers and inhibitors, and I’m hoping she’ll put her presentation in the vwbpe-slideshare. At a certain point, Logos asked us to state our geo positions and this really manifested the international nature of SL:
A one minute tour around the world:
[4:57] Hotaling: New Zealand, here. [4:57] Kayo: Oklahoma [4:57] Wozniak: Orlando, FL [4:57] Mills: Denmark [4:57] Flatley: Newfoundland, Canada [4:57] Jenvieve: UK, England [4:57] Darbyshire shouts: NY [4:57] Congrejo: lol Euro [4:57] Neximus: Germany [4:57] Lowtide: UK atm [4:57] Halostar: Germany [4:57] Baroque: Syracuse, NY [4:57] Congrejo: Texas [4:57] Jameson: i am in usa, i live in germany [4:57] Alchemi: Leicester, UK [4:57] Blogger: Belgium [4:57] Camel: UK (devon) [4:57] Bookmite: Georgia, the state [4:57] Tigerfish: Indiana [4:57] Hubbenfluff: Pennsylvania [4:57] Frequency: i’m from singapore [4:57] Lexenstar: West Virginia, USA [4:57] Inventor: Czech rep., Europe :) [4:58] Bramlington: Sweden.
In this session hosted by Michigan Paule, Labatt Pawpaw (one of the founders of Connectivism) gave his thoughts on connectivism, learning and the pedagogical foundations that the technology provides.. Before the session started slides showed nicely on my screen, but during the session my computer started acting up and I ended up logging out due to lag. Labatt later posted an audio of his talk.
As I logged back in it was time for the official opening remarks of M Linden. Sadly my troubles continued and this is how M looked on my screen during the whole talk … um, not really becoming for a CEO ;-)
I finished this first conference day by participating in Claudia Linden’s session on “Educational trends in Second Life”.
Again, I found the outlook to be somewhat grey, but it was nonetheless an interesting session, where Claudia asked us to share “aha-moments in SL”. There were many great, fun, thoughtful examples such as;
- [13:13] Underwood: When my superintendent starting flying during our orientation,
- [13:15] Clawtooth: My “Ah ha” moment in SL was visiting Sistine Chapel and realizing when I saw the Sistine Chapel on TV that I had the same feeling as if I had actually been there in real life from my SL “visit.”,
- [13:16] Bookmite: My student emailed “I hate second life.” Two months later she spent her summer exploring and learning how to build,
and not least [13:20] Tuque, who so eloquently summed up my first day impressions and the main reason why I enjoy SL so much: I guess that is MY Aha moment – when I realized I could meet, learn from, and work with colleagues from ALL over the world.